elevatorElevator System

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For Both Framework QBCORE and ESX.

๐Ÿ›— Create Realistic & Immersive Vertical Travel with the PH Elevator System!

  • Bring real-life elevator behavior into your RP world with a smooth and modern elevator system built for immersion. Instead of instant teleports, players interact with a real elevator panel, choose a floor, hear the elevator move, and arrive with a clean transition and ding sound.

  • Perfect for apartments, hospitals, police stations, offices, parking garages, and rooftops, PH Elevator makes moving between floors feel natural, professional, and RP-friendly.

  • This system is lightweight, easy to configure, and lets you add unlimited elevators and floors anywhere on the map โ€” all controlled through a simple config.

๐Ÿ› ๏ธ Features:

  • ๐Ÿ–ฅ๏ธ Modern Elevator UI Clean and simple NUI panel that lets players select floors just like a real elevator.

  • ๐Ÿ”Š Realistic Elevator Sounds Includes elevator movement audio and an arrival ding for full immersion.

  • ๐ŸŒซ๏ธ Smooth Floor Transitions Screen fade in/out during travel to simulate real elevator movement instead of instant teleporting.

  • ๐Ÿ”’ Private Floors (PIN System) Restrict access to specific floors using PIN codes, fully validated server-side.

  • ๐ŸŽฏ Multiple Interaction Methods Supports qb-target or classic marker + โ€œPress Eโ€ interaction.

  • โš™๏ธ Unlimited Elevators & Floors Easily add as many elevators and floors as you want through the config file.

  • ๐Ÿ“ข Notification Support Uses ox_lib notifications (with fallback support if needed).

  • ๐Ÿงฉ Optimized & Lightweight Low resource usage and smooth performance, safe for long RP sessions.

๐ŸŒ† Perfect For:

  • ๐Ÿข Apartments & Housing Interiors

  • ๐Ÿฅ Hospitals & Medical Centers

  • ๐Ÿ‘ฎ Police Stations & Government Buildings

  • ๐Ÿ™๏ธ Office Towers & Business Centers

  • ๐Ÿš— Parking Garages & Underground Areas

  • ๐ŸŒ‡ Rooftops & Helipads

  • ๐Ÿ—๏ธ Hotels, Motels & High-Rise Buildings

  • ๐ŸŽญ Any interior that requires realistic floor access instead of teleporting

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